Categories: Gaming

Call of Duty Graphics Battle: AMD’s FSR Falls Short but Promises Future Shine

In the game Call of Duty Black Ops 7, without much fanfare, one of the technologies from the AMD Redstone package called FSR Ray Regeneration (also known as ML Ray Regeneration) was introduced to restore full-quality ray detail. The authors at ComputerBase have already tested this technology, comparing it with Nvidia DLSS Ray Reconstruction.

Photo ComputerBase

The main conclusion is that the Nvidia variant is generally better. Yes, evaluating a technology by one game isn’t fair, but at least in this case, AMD’s implementation falls short. Ray Regeneration often provides sharper reflections than Ray Reconstruction and overall works much better than the game’s built-in noise reduction. However, Nvidia’s development noticeably boasts higher image stability.

AMD has not yet reached its goal, as the new technology currently encounters a severe problem: image instability. Especially when the game’s own noise suppression creates much blurring or even graphical glitches, the stability of reflections breaks during FSR ray regeneration-the choice of AMD’s alternative doesn’t solve the problem. In the worst case, using FSR RR even detailed reflections become blurred and distorted across the image, which is quite distracting. The effect from the game noise suppression is less noticeable in comparison to this. This is a significant problem, and AMD needs to resolve it as quickly as possible.

Tackling Technical Challenges

The FSR Ray Regeneration technology has potential, but its practical implementation in the current gaming context is somewhat marred by these technical challenges. AMD’s approach sometimes offers higher reflection detail than Nvidia’s technology, yet at other times the opposite is true. The image with DLSS RR remains noticeably more stable. And this is a critical advantage. For performance, the boost from activating the technology on Radeon and GeForce is roughly the same. In this game, the Radeon RX 9070 XT is generally significantly faster than the RTX 5070 Ti.

Looking Ahead

Despite the issues, both AMD and Nvidia are expected to continue refining their technologies, possibly applying major updates and patches to enhance stability and performance. Further announcements and improvements are anticipated from both graphics powerhouses. The gaming industry eagerly watches as these developments could set new standards for visual fidelity and revolutionize user expectation for in-game graphics.

Casey Reed

Casey Reed writes about technology and software, exploring tools, trends, and innovations shaping the digital world.

Share
Published by
Casey Reed

Recent Posts

Renault Duster Returns to India: SUV Renaissance or Tactical Gamble?

Renault Reintroduces the Duster in IndiaRenault is bringing the Duster back to India-after the first…

6 hours ago

ByteDance Bets Big on AI with Billion-Dollar Nvidia Deal Amid Chinese Tech Rivalry

The Chinese tech giant ByteDance, parent company of TikTok, plans to make an astronomical investment…

6 hours ago

Racing to New Heights: Colorful’s Overclocking Triumph

Colorful has announced a remarkable achievement: overclockers using the Colorful iGame X870E VULCAN OC motherboard…

7 hours ago

China Calls Out Netherlands: A Tug of War in Semiconductor Supply

China's Ministry of Commerce issued a stern statement, officially demanding that the Dutch authorities "immediately…

7 hours ago

Nvidia’s Massive Chip Expansion Amid China’s Surging Demand

Reuters reports that Nvidia has already approached TSMC to significantly increase the production volumes of…

8 hours ago

Asus’s Price Hike: A Harbinger for the Tech Market?

Asus has announced plans to raise prices on a range of its products starting January…

9 hours ago